Thursday June 12th Age of conan Patch notes

June 11th, 2008 hexsane Posted in Age of conan news 4 Comments »

Hi everyone,

Today in my age of conan blog I will be showing off perhaps some news to you all.

Beta patch notes taken from the forums. I give credit to whoever leaked these as this is fine work.

Disclaimer: These Notes are subject to change as they are not “Officially Final”. These notes Are legit, and should be used as an instrument to give you an idea of what to expect. Again, these can/could change, and additions and/or subtractions could be made before all of these items are released live. They are from the non-public test server. This is likely Alot of the items that will be pushed Live this Thursday 6/12/2008. I have attempted to contact moderators to verify thay it is not against rules to post these notes, and havent been told it is. I bring this for positive discussion. Not flame wars and immaturity. You will notice that some of these Items actually went into the game yesterday, while a majority of them have not been made live yet.
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General
* Animations updated for both Male and Female characters. The most noticeable change would be that Female’s no longer seem quite as sluggish as they used to.
* Victim of “I eat your heart” will not fall into the attacker’s mesh anymore.
* Picts will no longer raise their eyebrows at people after having been killed by a fatality
* Players should now use proper animations when interacting with items while swimming.
* By popular demand we have added a new “Level up” sound effect.
* Character Creation: Avatars can no longer be rotated after selecting enter game.
* New audio options in the options menu has been added for control of background music frequency.
* Doing a fatality will no longer cause your character to increase in size.

Items
* Champion of the Honorguard now correctly drops T1 shoulders for Priest of Mitra instead of T3 shoulder for Ranger.
* Herald of Xotli raid gear has been fixed and should now offer proper bonuses
* Widowdusk Fauld should appear correctly now in inventory and in game.
* Crafted crossbows should now appear correctly in the character’s hand.
* Added bow/crossbow fighting idles as baseanims to unarmed attacks
* Updated item names to Gold Carcanet and Filigree Gold Carcanet
* Fair Meat: will no longer end up in the quest inventory.
* Drinking cape should no longer clip with chest item

Mounts
* The Killer Rhino and War Mammoth have received a minor increase to their trot and gallop speeds. The trot (default movement speed) should now be slightly faster than a jogging player, while the sprint should only be slightly slower than a sprinting player.
* The Standard Horse has received a moderate increase to it’s canter and gallop speeds. The canter (default movement speed) should now be equal to a sprinting player, while the gallop should be slightly faster than twice the speed of a jogging player.
* The Armored Horse has received a moderate increase to its canter and gallop speeds. The canter (default movement speed) should now be a slightly faster than a sprinting player, while the gallop should be moderately faster than twice the speed of a jogging player.
* The Swift Horse has received a substantial increase to its canter and gallop speeds. The canter (default movement speed) should now be equal to twice the speed of a jogging player, while the gallop should be only slightly slower than three times the speed of a jogging player.

NPC
* Field of the Dead: The dusk wolf pack has developed an aversion for bridges, and has changed hunting grounds.
* Waudreen has been resupplied with an ample amount of armor.
* The Champion of the Honorguard now uses its correct abilities again.
* Toirdealbach’s reset behaviour has been fixed.
* Wulfere has lost his overly large belly, and gotten a head that is the same color as his body.
* Sergeant Vargus and his troopers have gotten a visual overhaul
* Obenathis got a visual update
*Fixed so the Axeman play they’re animation when they get back up.
* City of Tortage: The Town crier has realised he is not
* Cimmerian. He is Stygian. So he can, in fact, cry… and he now will.
* Conalls Valley: Hydallan has had a potential dialogue loop fixed.
* Conall’s Valley: Kinkaid’s dialogue has been tweaked.
* Pyramid of the Ancient: Pashi dialogue updated.
* Captain Mycus’s dialogue has been updated to reflect his new career as a wagoner.
* Alyssa in the Thirsty Dog Inn has had a false level warning removed.

Player Character

Archetype
* 18 new robe assets added to the game for the mage classes
* Players can no longer be knocked back while in spellweaving state
* A large number of abilities had a tendency to not trigger in some situations. This should be fixed now.

Assassin
* Assassins in Unholy Stance will now generate a Soul Fragment from performing a Sneak Attack.

Barbarian
* If a Barbarian performs a unarmed attack after executing their * No Escape ability they should no longer slide around without animating their legs.
* Unstoppable should stop functioning when the feat is untrained
* Finishing Blow damage boost after charge should always cancel (even when missing the target) - Finishing blow it should scale like this : 1 point = 2x damage, 2 points = 3x damage, 3 points = 4x damage.
* Decapitation feat should scale better when more than one point is spent in the feat.

Conquerer
*There is now a 5 minute cooldown on the resurrection effect gained through your Furious Inspiration ability. This cooldown is on the character offered the resurrection, not the conqueror, so you can still resurrect multiple people in the team, just each of those people cannot be brought back to life by you more than once every 5 minutes.

Demonologist
* Fires of Gehenna (Rank 1) will now correctly inflict fire damage.
* Inferno of Amher (Rank 4) now has the correct casting time.
* Increased the movement speed of all your pets significantly.

Herald of Xotli
* The effect of Demonic Fortitude has been increased to convert 10/15% mana to 10/20% stamina.

Necromancer
* Significantly lowered the manacost of your nukes and dots.
* Increased the movement speed of all your pets significantly.
* Corruptors, Mutilators, Necrotic Bombs and Harvesters will now correctly trigger Bone Horde.
* Pets no longer have the base monster miss chance. They no longer have an innate chance to miss their attacks.
* Fixed Life Leech so that it will tick correctly on a monster that was not initially aggro to you.

Priest of Mitra
* Armor of Faith is no longer canceled by Holy Light triggering.

Tempest of Set
* Tempest of Set spellweaving should now have all abilities enabled.

Playfields
* You should no longer get stuck in Renton’s House.
* There should no rain and lightning in Toirdelbach’s Tomb now
* Treasury of the Ancient Ones: You will no longer fall through the world when climbing up the statues. There has also been a revamp with a new event for both solo and group players. Special rewards await those who dare to take the challenge in Epic Mode.

Quests
* Den of Wolves: The Plains Wolf population has increased.
* The Curse of the Werewolves: Quest NPCs population has increased., Corinocht Slayers also update the quest now.
* Wolf Hunt: The Yukagi Wolf population has increased.
* Hunting the Vanir: Increased the number of Vanir in the SE camp, also increased their respawn rate.
* Toirdealbach’s Tomb: Fixed the respawn rate, fixed the lighting and Toirdealbach’s behaviour has been adjusted.
* Water for the Soldiers in Thunder River: Updated the waypoint for Guard Captain Marcus.
* Wagon Wreck: Added a missing waypoint for the quest The Wagon Wreck.
* The Chieftain’s Vengeance: Updated waypoints for the goals “Destroy Vanir Supply Crates” and “Kill Crazed Vanir” in the quest “The Chieftain’s Vengeance”.
* Finding Safe Passage: The player now has to kill 7 Lupine Hunters. The waypoint has also been tweaked.
* Cure for Lycanthropy: Removed Skull of an Alpha Wolf pickup item, this skull can now only be gotten as a loot drop. Added mobs and reduced the respawn time of most mobs.
* Cure for Lycanthropy: Added the missing waypoint to the “Collect Wolf Blood”.
* Wagon Wreck: Removed the level requirement for the handing in of the quest Wagon Wreck. The player will now see the ? above the NPCs head.
* A Silver Bracelet: Fixed requirements on Bartholomo’s dialog, so he won’t show destiny dialog during daytime.
* Phoenix of the South: Made sure the destiny quests are resolved and spawned in the right order, to prevent full quest journals to break the destiny quest.
* The Awakening I: The quest reward has received a revamp based on feedback.
* The Awakening I: An intermittent stall when watching the cutscene “Nadini’s Vision” in the Destiny Quest has been resolved.
* In Defense of Beauty: quest can be completed now.
* Get Mantis Scales: The description was improved to better indicate where to get the scales.
* Chaos in the Fortress: Burning the tents will now provide team credit.
* Emerald Eyes: Quest classification has been corrected.
* Family Matters: Quest description has been corrected.
* Khopshef Province Quest: Updated the waypoint to Rami’s Position
* Kalutma: The dialogue has been tweaked to be more logical.
* Lions and Lambs: The quest cannot be ’stolen’ by other players now.
* Lost Bottles: Wine bottles will correctly show as quest items in the world.
* Seven Years: The text has been updated to be more accurate.
* The Worshipers’ Demise: Certain NPCs on white sands have been eating those worshipers with glee and will now have a much higher chance of dropping their gems.
* Ante Up: Giants Approaching has had it’s quest marker adjusted so that it appears in the proper location.
* Path of the Raven: Rogan will now give the player 3 feathers for the quest.
* Conall’s Valley: Destroying the Ymir Totem has been updated to reward group credit.

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Age of conan patch notes June 9th 2008

June 9th, 2008 hexsane Posted in Age of conan news 2 Comments »

Hi everyone,

These are the undocumented patch notes taken from the forums. I’d like to thank the forum people for compiling this list.

General
* Horses move faster
* You no longer fall through the Guild City gates
* Party members now show on zone maps
* Summon to Instance is now enabled.
* Trade skill resource stacking has been improved
* Experience to level has been slightly reduced. LOL nice.
* Some of the Hyborian Foliage has taken a vacation.
* ‘Crouch’ ability added, allowing you to slowly move through others. crouch is 200% slower then not-rogue hide and after using crouch you get -100% PvP defense rating.
* ‘Ambiance’ sound slider in Audio Options removed.
* Some Bugged resources have been sorted
* Hair still sticks through your helmet but is now the right color rather then blonde.
* Guard AI greatly improved.
* dance ability now tells you of combos(not sure what was meant by this one)
* Regional chat is now in so you can chat with players multiple zones away.
* Attributes (Str, dex, wis, con, int) now have different descriptions apparently. No other changes regarding attributes at this time. Adding to STR still does not increase attack rating. Same for INT and Magic Attack.

Necromancer
* Necro spell Mark of the Devourer bugged. Persists on target even after your death, causing you to res with aggro and be ganked by mobs at the spawn point.

Ranger
* Rangers now have to stand up after certain combos before being able to move again, basicly it means we’re immobile while the final shot is being charged.
* Leg hold trap symbol when placed is now red.

Guardian
* Overreach reduced in power. Apparently reduced by 40-60% damage. Strikes that were hitting for 1200-1500 overreach III now hitting for 600-700

Herald of Xotli
* Fire Lance reduced in stamina cost, damage and is now a 2-step Combo. Reduction seems to be ~25-40%

More coming as we get updated.

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Totem of origins replacement

June 8th, 2008 hexsane Posted in Age of conan news 1 Comment »

Hello everyone,

Quick tip for those of you who couldn’t get their code to work from the PCgamer AoC totem code.

No proof of purchase necessary.

Send an email to custserve@pcgamer.com. The title should be “AOC CODE REQUEST”. Leave some sort of message in the body field.

Takes them roughly 3 days or so to get back.

You can probably use this to get a free code but they would probably eventually catch on.

Also another tip for those of you who like to go afk in town.  Hit the dance button and I believe it will not log you out.

Thanks for reading stay tuned in my age of conan blog.

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Age of conan resource guide

June 5th, 2008 hexsane Posted in Age of conan news No Comments »

Hey everyone,

Quick update today in my age of conan blog. Most of you are probably farming away or doing something along the lines. Here is a quick resource guide that I found on the forums. For those of you who don’t check the forums or whatever.

http://wp.tman.be/viewMap.php

It is very good I hope you all enjoy.

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Age of conan raid boss

June 2nd, 2008 hexsane Posted in Age of conan news 3 Comments »

Hello everyone,

Today in my age of conan fansite. I will be showing quickly perhaps a raid boss that I encountered in the eglophian mountains.

It pretty much 1 shot me. That smoke thing is one of his attacks. It is located in the northwest in the eglophian mountains. I believe it is called Yakhmar’s cave for those of you interested.

Stay tuned for more in my age of conan fansite.

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Wall of text crits you for 1000000 damage!

June 1st, 2008 hexsane Posted in Age of conan news No Comments »

Hey everyone,

Today in my Age of conan fansite I will be discussing some interesting events in age of conan. Also more random topics.

1). Apparently GM’s don’t care too much if a spawn camp occurs.

Quite interesting as probably it depends which GM you get and how pissed off they are. I know it was a big deal on the Tyranny PvP server as you could get banned for a few hours. Perhaps it has calmed down since then.

2). In other news the petition system in age of conan is ridiculous. It took me 14 hours to get into the top 30 for the queue ( I was signed off..trust me I wouldn’t wait that long) Then poof like a Houdini act I have no idea where the petition went. No email nothing. Funcom definately needs to get their act together on that one. I’m sure most of you have had some awful experience with LolCom’s GM service.

3). Beware of having too much gold on your account. Funcom has been banning numerous guild masters who collect gold for their guild. So those of you who are “banks” for your guild be careful as you will get some seriously pissed off guild mates.

4). I do not think classes will be balanced in this game. I think for the sake of group PvP and warfare that there will be no 1 man wrecking crews with the pocket healers in this game. Instead you will have to work together as a group to complete tasks. PvP will be balanced around grouping.

5). Tired of your character looking like the same since level 10? Well here is some news from Athelan a moderator on the official AoC forums.

Anyway to cut to the chase I took your guys concerns and shot an email to Ole Herbjornsen our Lead Designer to ask about Itemization. Ole came back with some very encouraging news. They are going to put blue loot on bosses in the outdoor playfields now and not only on bosses in instances. In addition 3 sets of epic armours for each class (for a total of 36) will allow the item designers to move more of the unique stuff down to lower tiers and over from purple and blue towards green.

The gfx artists will also produce a lot of extra weapons which will further increase the visual variety. He expects these things to be coming into the game within the next week or two.

Anyways as usual thanks for reading my age of conan blog

Stay tuned as always!

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Age of conan tips and items

May 30th, 2008 hexsane Posted in Age of conan news 1 Comment »

Hey everyone,

Today some age of conan news. I have some new items to showcase for bear shaman fans(the pickings are slim). Also a tip for everyone in the Eiglophian mountains Raven quest.

So here is the Two Handed mace most bear shamans can look forward to at 50.

Also I forgot to showcase this buff for most of you. It is pretty much a warrior battle cry. 3% bonus damage to group and 160 health. 60 Second cool down and lasts 30 seconds. That is pretty sweet.

For those of you in the Eiglophian mountains doing the Path of the Raven quest. Here is a tip some of you could perhaps use. Before you go out and waste your time make sure you have 3 black feathers. He gives them to you by selecting the second option. Hope that helps.

Anyways stay tuned as always. Thanks for reading my age of conan blog

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Age of conan leveling guide

May 28th, 2008 hexsane Posted in Age of conan news 5 Comments »

Hello everyone,

Just a quick update today in my age of conan fansite. This flow chart is brought to you by Got3n. The leveling guide is very well made and will help anyone with questions of “Where do I level next”

It isn’t a 1000 word essay but i’m sure it took quite a bit of time to make.

Here is a pic of it and the original source for any updates! Keep up the good work Got3n


http://www.got3n.com/aoc-leveling-chart

Original link + look for updates

Stay tuned as always!

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